Nadat on PlurkOther Characters:
Clearly I'm looking for pain. ...But more seriously, one thing the games did not give me is any sort of "what happened with Anders" closure, and while he is a deeply flawed character, I do want to play a "what could have been" thing. I also want to give him a chance to grow from his mistake, and while he can never fully atone, especially as he views his actions as necessary, he can potentially help the world heal from what he helped to start. So political intrigue, chances to use his healing abilities especially to make up a portion of the difference, etc.
Bravely running away. Or healer, one of the twoAge:
Vaguely late thirtiesHistoryhttp://dragonage.wikia.com/wiki/Anders
Since the events of Kirkwall, Anders has been running with a side of helping where he can - healing where it's wanted, joining in on fights against templars/for mages. Basically he's doing all he can to keep from being caught and executed while still allowing Justice to feel fulfilled and Anders to feel a smidgen less like he's a complete jerk.Personality
Anders is passionate. Passionate for freedom, passionate for justice, passionate for equality. When combined with his stubbornness and determination, and then mixed with the fact that he's possessed, it makes for a dangerous and messy whole, as seen in Kirkwall. After years of being stymied and getting nowhere, with his people being slaughtered, driven by the spirit within him, Anders lashes out and kills at least a couple hundred people in one explosion.
The combination isn't all bad, however. There's some compassion mixed in, enough to have him spending about a decade in the underground of Kirkwall healing those who couldn't heal themselves. He sticks around in the city to try to free mages when he could have run to somewhere more manageable. Deep down, he wants to do the right thing. Unfortunately, he doesn't see a way to do the right thing for everyone when there's a whole group he sees as focused on harming his people.
All of this, and his life, has left him on edge. He's defensive, and uses humor to deflect and try to protect himself as well as angry words. The former tends to work better than the latter, especially as his bitterness seeps in to a lot of conversations. The scars of his treatment at the hands of Templars are mental as much as they are physical and he still struggles from spending a year, alone, in the dark.
There's one more large factor in who he is - Justice. Justice is
justice, originally with the single solitary purpose of righting wrongs where he saw them. Years of being unable to make a lasting difference, coupled with Anders' temper, have influenced the spirit toward Vengeance. He's not fully gone, neither of them are, but the threat is there.
The changes from when we see him last in Kirkwall to now are primarily tiredness, some guilt, and a small rekindling of hope. There's a chance for mages, now. His actions weren't all in vain, but he's not just seeing the opportunity - he's also seeing how much damage is being done to those who can't fight. What he's done, he feels, was crucial but unforgiveable, and since Hawke confusingly chose to spare him, he should use these extra years to make right what he can.Strengths & Weaknesses
Magic - For ease of categorization, I use the four schools shown in DA2, as that's what Anders is from. Anders is highly gifted in Creation magic, a spirit healer able to heal nearly any physical wounds and ease many illnesses, competent in Primal, Spirit, and Arcane, and entirely unable to use Entropy. He's also canonically capable of adapting magic, as alluded to by Isabela and 'that electricity thing.'
Resilient - Anders has been on the run for much of his life, he's adapted to ever-changing circumstances and fought to stay a half-step ahead for a long time. He's also difficult to kill unless both he and Justice are willing as they were at the Gallows - this is the only way I can explain why a dagger in the back can kill him while a sword driven through his chest by Rolan did not.
Perseverance - Anders attempted escape from the Circle at least seven times. He did it again after being held in solitary confinement for a year. He doesn't give up easily.
Survival - Living off the land, swimming across lakes, roughing it, Anders doesn't enjoy living like that but he knows how and has done it multiple times.
Temper - Anders has a temper that he lets take control of him, but worse, when he loses control of it, he often loses control of himself as well and Justice takes over, which leads to unpredictable and dangerous outcomes.
Black-and-white view of the world - While he has justification for this, from his own treatment at the hands of Templars to the Silencing of Karl, from Rites of Annulment called for and his entire network in Kirkwall slaughtered, Anders unfortunately does not see that there are still some grey areas, and some Templars like Thrask. Part of this is due to Justice, but it's Anders' fault as well.
Possession - As mentioned a little in the temper section, Anders is possessed. He does not always fully have control of himself. There is at least one innocent who is alive thanks to Hawke's timely intervention, and the possession has definitely become more apparent as the years go on.Inventory
1 Tevinter Chantry Amulet
1 set of robes, brown, worn and stained, along with equally worn boots
1 staff, fairly nondescript, with stats similar to the Torch of Falon'Din
1 Gnawed Shiny Ring
Several belt pouches, containing among them a few coppers, two vials of lyrium, a few root vegetables, a few herbs, and one gold earring.
1 small, handmade pillow.Motivation
He's tired. Anders is tired of running and hiding, but at the same time he doesn't want to simply give up. Justice won't let him, either. If they're going to keep seeing the fight through to their end, they need to be near the Inquisition, watching how it treats mages, seeing if there's anything that can be done to prevent mages from simply accepting another yoke.
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